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Some abilities were given effects outside of battle in the Emerald version so any with two effects are for that version only.
Air Lock - Negates weather effects. Arena Trap - Prevents fleeing. / Increases chances of meeting wild POKéMON if the POKéMON with the ability is in the first spot. Battle Armor - Blocks critical hits. Blaze - Ups FIRE moves in a pinch. Chlorophyll - Raises SPEED in sunshine. Clear Body - Prevents ability reduction. Cloud Nine - Negates weather effects. Color Change - Changes type to foe's move. Compoundeyes - Raises accuracy. / Increases chances of meeting wild POKéMON with a held item if the POKéMON with the ability is in the first spot. Cute Charm - Infatuates on contact. / Increases chances of meeting wild POKéMON of the opposite gender if the POKéMON with the ability is in the first spot. Damp - Prevents self-destruction. Drizzle - Summons rain in battle. Drought - Summons sunlight in battle. Early Bird - Awakens quickly from sleep. Effect Spore - Leaves spores on contact. Flame Body - Burns the foe on contact. / Increases chances of hatching an egg if a POKéMON with the ability is in the first spot on the team. Flash Fire - Powers up if hit by fire. Forecast - Changes with the weather. Guts - Ups ATTACK if suffering. Huge Power - Raises ATTACK. Hustle - Trades accuracy for power. / Increases chances of meeting wild POKéMON of a higher level if the POKéMON with the ability is in the first spot. Hyper Cutter - Prevents ATTACK reduction. Illuminate - Encounter rate increases. Immunity - Prevents poisoning. Inner Focus - Prevents flinching. Insomnia - Prevents sleep. Intimidate - Lowers the foe's ATTACK. / Decreases chances of meeting wild POKéMON of a lower level if the POKéMON with the ability is in the first spot. Keen Eye - Prevents loss of accuracy./ Decreases chances of meeting wild POKéMON of a lower level if the POKéMON with the ability is in the first spot. Levitate - Not hit by GROUND attacks. Lightning Rod - Draws electrical moves./ Increases chances of being called on your POKéNav if the POKéMON with the lead ability is in the first spot. Limber - Prevents paralysis. Liquid Ooze - Draining causes injury. Magma Armor - Prevents freezing./ Increases chances of hatching an egg if a POKéMON with the ability is in the first spot on the team. Magnet Pull - Traps STEEL-type POKéMON. / Increases chances of meeting wild Steel-type POKéMON if the POKéMON with the ability is in the first spot. Marvel Scale - Ups DEFENSE if suffering. Minus - Powers up with PLUS. Natural Cure - Heals upon switching out. Oblivious - Prevents attraction. Overgrow - Ups GRASS moves in a pinch. Own Tempo - Prevents confusion. Pickup - May pick up items./ Items will be different according to level. Plus - Powers up with MINUS. Poison Point - Poisons foe on contact. Pressure - Raises foe's PP usage. / Increases chances of meeting wild POKéMON of a higher level if the POKéMON with the ability is in the first spot. Pure Power - Raises ATTACK. Rain Dance - Slight HP recovery in rain. Rock Head - Prevents recoil damage. Rough Skin - Hurts to touch. Run Away - Makes escaping easier. Sand Stream - Summons a sandstorm. Sand Veil - Ups evasion in a sandstorm. / Decreases chances of meeting wild POKéMON if the POKéMON with the ability is in the first spot. Serene Grace - Promotes added effects. Shadow Tag - Prevents the foe's escape. Shed Skin - Heals the body by shedding. Shell Armor - Blocks critical hits. Shield Dust - Prevents added effects. Soundproof - Avoids sound-based moves. Speed Boost - Gradually boosts speed. Static - Paralyzes on contact. / Increases chances of meeting wild Electric-type POKéMON if the POKéMON with the ability is in the first spot. Stench - Helps repel wild POKéMON. Sticky Hold - Prevents item theft. / Increases chances of luring POKéMON while fishing if the POKéMON with the ability is in the first spot. Sturdy - Negates 1-hit KO attacks. Suction Cups - Firmly anchors the body. Swarm - Ups BUG moves in a pinch. / Increases chances of hearing wild POKéMON crys if the POKéMON with the ability is in the first spot. Swift Swim - Raises SPEED in rain. Synchronize - Passes on status problems./ Increases chances of meeting wild POKéMON of the same nature if the POKéMON with the ability is in the first spot. Thick Fat - Heat-and-cold protection. Torrent - Ups WATER moves in a pinch. Trace - Copies special ability. Traunt - Moves only every two turns. Vital Spirit - Prevents sleep. / Increases chances of meeting wild POKéMON of a higher level if the POKéMON with the ability is in the first spot. Volt Absorb - Turns electricity into HP. Water Absorb - Changes water into HP. Water Veil - Prevents burns. White Smoke - Prevents ability reduction. / Decreases chances of meeting wild POKéMON if the POKéMON with the ability is in the first spot. Wonder Gaurd - "Super effective" hits. |